Production week 5
Welcome to production week 5!
After taking a (well deserved, if we do say so ourselves) holiday break we got back to work. Bug fixing and tweaking was the name of the game of last week.
Seesaw:
Ah, the childhood memories all came back when this magnificent thing functioned like it should. Two players get on and try to hit the button right when it appears, the speed will pickup and so does the score!
Horsey:
Our beloved Horse on a spring has been skinned, animated and is interactable! Get on it, swing back and forth but be careful that you don't get launched of it!
HUD:
The HUD is reaching it's final state aswell. With a rather minimalistic approach so the focus is mainly on the game itself instead of the corners of you screen. Each player gets a different colored one depending on the color of their T-shirt.
Controls:
While in the classroom if you take a look at the blackboard you'll find an overview of the controls:
Up next:
-Hats!
-Particles!
-Hell!
See you next time!
The Tag Team
Get [Group08] TAG
[Group08] TAG
Cooperate. Dodge. Betray. Outsmart. Outrun. Tag.
Status | In development |
Authors | ArneMaris, PiterHillewaert, RobinDecock, Rica_GV |
More posts
- Polish week 1May 15, 2019
- Production week 6May 08, 2019
- Production week 4Apr 03, 2019
- Production week 3Mar 27, 2019
- Production week 2Mar 20, 2019
- Production week 1Mar 13, 2019
- Prototyping week 2Mar 05, 2019
- Prototyping week 1Feb 26, 2019
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